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Oписание PDXBouncingBall

Draw platforms to guide a bouncing ball through a thorn's bordered room

Hi everybody!

PDXSoft's back with a new game!

In PDXBouncingBall, the first one from PDXSoft which uses the builtin physics engine from Game Maker Studio 2, your goal is to collect the maximum possible number of green blocks in 5 minutes or less.

Here's how you can achieve this:

1) Drag a finger on the screen to create and rotate platforms for the ball;

2) When you release the finger, the platform will fix, and you won't be able to change it;

3) If the ball hits a platform, it will bounce, getting an impulse through the platform's contact normal;

4) After contact with the ball, the platform will no longer exist;

5) You can, though I don't recomend it, draw multiple platforms at the same time;

6) The game room is bordered with thorns and, if the ball touches one of them, it explodes in a blood bath!

7) So, go ahead, try to collect the maximum possible of green blocks! The global leaderboards is waiting for you!

Ещё

Дополнительная информация о Игры

Последняя версия

1.0.1

Загрузил

Sans Undertale

Требуемая версия Android

Android 4.0+

Возрастные ограничения

Everyone

Что нового в последней версии 1.0.1

Last updated on 22/11/2018

Platform glitch fixed. Enjoy!!

Ещё

PDXBouncingBall Скриншоты

PDXBouncingBall постерPDXBouncingBall скриншот 1PDXBouncingBall скриншот 2PDXBouncingBall скриншот 3PDXBouncingBall скриншот 4PDXBouncingBall скриншот 5

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