PDXBouncingBall


1.0.1 by PDXSoft
2018年08月28日

PDXBouncingBallについて

トナカイに囲まれた部屋に飛び跳ねるボールを導くためのプラットフォームを描く

Hi everybody!

PDXSoft's back with a new game!

In PDXBouncingBall, the first one from PDXSoft which uses the builtin physics engine from Game Maker Studio 2, your goal is to collect the maximum possible number of green blocks in 5 minutes or less.

Here's how you can achieve this:

1) Drag a finger on the screen to create and rotate platforms for the ball;

2) When you release the finger, the platform will fix, and you won't be able to change it;

3) If the ball hits a platform, it will bounce, getting an impulse through the platform's contact normal;

4) After contact with the ball, the platform will no longer exist;

5) You can, though I don't recomend it, draw multiple platforms at the same time;

6) The game room is bordered with thorns and, if the ball touches one of them, it explodes in a blood bath!

7) So, go ahead, try to collect the maximum possible of green blocks! The global leaderboards is waiting for you!

最新バージョン 1.0.1 の更新情報

Last updated on 2018年11月22日
Platform glitch fixed. Enjoy!!

ゲームの追加情報

最終のバージョン

1.0.1

投稿者

Sans Undertale

Android 要件

Android 4.0+

コンテンツのレーティング

Everyone

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