You wake restrained in a dark room with only a corrupted main menu within reach. Break, drag, and manipulate its interface to alter the physical world, uncover hidden systems, and escape the Entity controlling it.
Manipulate parts of the interface to change the real room around you. A button can become material. A menu option can unlock a hidden system. A simple arrow can take you somewhere the entity does not want you to reach.
The menu is alive, and it does not want to lose control.
