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SS is an interesting new game which follows the trend of taking the popular ‘run forever’ style of gameplay and offers it in 3D.
The concept is pretty simple: You play as a kid (one of three, with the other two available for purchase) who is tagging a train car in a train yard with graffiti when they are caught by an inspector and his faithful pitbull. Your kid takes off, and the inspector and dog give chase as you jump, roll, and dodge left and right around trains (both moving and stationary) and obstacles throughout the trainyard. All the while, you’ll be trying to collect coins, power-ups, and bonuses to reach for a higher score.
And that’s really pretty much it. There are no other stages, though the one you run through seems to be randomly generated as you go. As a result, there’s little variety in your surroundings, but at least it’s not the same course over and over again, strictly speaking. Some of the power-ups are neat, such as a magnet which attracts coins, and you can also carry a stock of hoverboards and even get your hands on a spraypaint-powered jetpack which carries you high above the chaos, leaving you to simply worry about collecting floating coins.