The description of Uno With Friend Everywhere
Uno With Friend Everywhere is an American shedding-type card game that is played with a specially printed deck. The game's general principles put it into the Crazy Eights family of card games. The game was originally developed in 1971 by Merle Robbins in Reading, Ohio, a suburb of Cincinnati. It has been a Mattel brand since 1992. When his family and friends began to play more and more, he spent $8,000 to have 5,000 copies of the game made. He sold it from his barbershop at first, and local businesses began to sell it as well. Robins later sold the rights to UNO to a group of friends headed by Robert Tezak, a funeral parlor owner in Joliet, Illinois, for $50,000 plus royalties of 10 cents per game. Tezak formed International Games, Inc., to market UNO, with offices behind his funeral parlor. The games were produced by Lewis Saltzman of Saltzman Printers in Maywood, Illinois. In 1992, International Games became part of the Mattel family of companies. The aim of the game is to be the first player to score 500 points, achieved (usually over several rounds of play) by a player discarding all of their cards and earning points corresponding to the value of the remaining cards still held by the other players. Action cards (Skip, Draw Two and Reverse) are worth 20 Points while Wild and Wild Draw Four cards are worth 50 Points.
The deck consists of 108 cards, of which there are 25 of each color (red, green, blue, and yellow), each color having two of each rank except zero. The ranks in each color are zero to nine, "Skip", "Draw Two", and "Reverse" (the last three being "action cards"). In addition, the deck contains four each of "Wild" and "Wild Draw Four" cards.
To start a hand, seven cards are dealt to each player, with the top card of the deck flipped over and set aside to begin the discard pile. The player to the dealer's left plays first, unless the first card on the discard pile is an action or Wild card (see below). On a player's turn, they must do one of the following:
1. play a card matching the discard in color, number, or symbol
2. play a Wild card, or a playable Wild Draw Four card (see restriction below)
draw the top card of the deck
Play proceeds clockwise around the table.
3. A player who draws from the deck must either play or keep that card, and may play no other card from their hand on that turn.
4. A player may play a Wild card at any time, even if that player has other playable cards.
5. A player may play a Wild Draw Four card only if that player has no cards matching the current color. The player may have cards of a different color matching the current number or symbol or a Wild card and still play the Wild Draw Four card. A player who plays a Wild Draw Four may be challenged by the next player in sequence (see Penalties) to prove that their hand meets this condition.
6. If the entire deck is used during play, the top discard is set aside and the rest of the pile is shuffled to create a new deck. Play then proceeds normally.
7. It is illegal to trade cards of any sort with another player.
A player who plays their next-to-last-card must call "Uno" as a warning to the other players.
The first player to get rid of their last card ("going out") wins the hand and scores points for the cards held by the other players. Number cards count their face value, all action cards count 20, and Wild and Wild Draw Four cards count 50. If a Draw Two or Wild Draw Four card is played to go out, the next player in sequence must draw the appropriate number of cards before the score is tallied.
The first player to score 500 points wins the game.