Match the timing with an enemy and make Cross-counter successful.
Even if a punch hits to the enemy, It is failure other than Cross-counter.
When SP gauge became the maximum,it is a chance of Double-cross-counter.
When you make Cross-counter successful continuously, you gain a high score.
When remaining time is less than 1 minute and SP gauge became the maximum, it is a chance of Triple-cross-counter.
You can gain a further high score.
Since this game corresponds to net ranking, you can compete with rivals in the world.
※It is deleted from old record at any time.