Shapes Games Kids (Preschool) app has especially created for toddlers, preschool, kindergarten children. The concept behind this app is around the following points: • Introducing kids to basic 2D and 3D shapes • Investing lots of animation, sound and other multimedia effects to get the learning across in the most interesting manner possible • Ensuring knowledge-retention as one of the features • Providing self-check tools for self-checking oneself about the knowledge about shapes In addition, Shape-Tutor App for Kids has been developed while keeping the preferences of kids in mind as well. The learning gained from this application happens in a fun-filled manner through: • Interactive activities that explain 2D and 3D shapes • Shape-tracing tools within the activities so that kids can instantly practice drawing a shape once they learn it • Image-based quiz that tests the knowledge about shapes • A virtual drawing book activity that requires kids to create images by placing different shapes on top of each other Features of the activity explaining 2D shapes have been given below. • The shapes that are explained in this activity are:
o Square o Rectangle o Triangle o Circle o Oval o Heart o Star o Rhombus o Trapezium
• For each shape there are four real-world examples hidden behind circles.
o The activity starts with an instructional voice-over informing kids that they require to tap each circle to see the examples. o Kids require to tap each circle for viewing the examples. o On tapping the examples, a voice-over clearly pronounces the name of each example. o A dotted outline of the shape appears after kids have tapped all the four examples. o This ‘shape-tracing tool’ enables kid to practice drawing the shape by moving their fingers along the dotted outline. o Once a kid completes tracing the outline an animated image of the shape appears while a voice-over introduces the name of a shape in an attractive manner.
• An Instructions icon and a Home icon are present as well. Features of the activity explaining 3D shapes are given below. • The shapes that are explained in this activity are:
o Sphere o Cube o Cuboid o Cone o Cylinder o Pyramid
• For each shape there are four real-world examples.
o The activity starts with an instructional voice-over informing kids that they need to tap each example to view its enlarged version. o On tapping each example, a voice-over pronounces its name. o Each enlarged example can be rotated along all angles simply by tapping and dragging. o In this activity, the shape-tracing tool is present right from the start.
• An Instructions icon and a Home icon are present as well. Features of the drawing activity are given below. • Kids have the freedom of choosing any shape they want to and placing them accordingly to create an image. • They can color the shapes simply by tapping on the color pane to select the correctly colored brush and then tapping once more on the shape. • An Eraser feature has also been given to undo the creations they don’t like. • They have also been given the feature of saving this created image. • Apart from that they can also form an image by placing shapes over their outlines preset to form an image. Features of the image-based quiz are given below. • The image-based quiz contains questions that ask kids to match a particular shape with its real-world example. • Hence in one of these quiz question, a kid may have to find the match for a circle out of four choices given. • A correct choice is signaled by an animation of a mooing cow. • An incorrect choice is signaled by an animation of a cow in tears.